MPL-PH Tournament Rules

Mobile Legends: Bang Bang Professional League-Philippines Season 2 Format

  1. There will be a total of 10 teams that will play in the Regular Season of MPL-PH S2 Season 2. The top 3 teams from MPL-PH Season 1 will be invited to the Regular Season of MPL-PH Season 2, while the remaining 7 teams will be going through Open Qualifiers.
  2. There are 3 stages for MPL-PH Season 2:
    1. Open Qualifier

      1. Open Qualifier 1 – MPL-PH S2

        • Teams will be competing in a single elimination bracket, best of 1 format from Round of 512 to Round of 16.
        • The 4th ranked to 8th ranked team from MPL-PH Season 1 Playoffs will be seeded automatically to the 2nd Round of the qualifiers (In other words they will receive a bye). Teams need to maintain at least 3 members of their original rosters to be eligible for the seed to the 2nd round.
        • From the Quarterfinals, teams will be competing in a single elimination, bracket of best of 3.
        • The top 2 teams will be qualified for the MPL-PH S2 Regular Season.
      2. Open Qualifier 2 – MPL-PH S2

        • Teams will be competing in a single elimination bracket, best of 1 format from Round of 512 to the Quarterfinals.
        • From the Quarterfinals, teams will be competing in a single elimination, bracket of best of 3.
        • Top 2 teams will be qualified in the MPL-PH S2 Qualifier Playoff.
      3. Open Qualifier 3 – MPL-PH S2

        • Teams will be competing in a single elimination bracket, best of 1 format from Round of 512 to the Quarterfinals.
        • From the Quarterfinals onwards, teams will be competing in a single elimination, bracket of best of 3. The losers of the Quarterfinal matches will be paired up to determine the third qualified team.
        • Top 3 teams will be qualified in the MPL-PH S2 Qualifier Playoff.
    2. Regular Season

      1. The top 3 teams from MPL-PH Season 1 playoffs and the 7 teams from Qualifiers will be playing in a round robin format of best of 3.
      2. The top 3 teams from MPL-PH Season 1 playoffs needs to have maintained at least 3 players from the past season’s roster in order to be eligible for the invite.
      3. Teams will not be playing more than 1 match per day.
      4. Points are being distributed as follow:
        • 2-0 – winning teams earn 3 points
        • 2-1 – winning team earns 2 points while the losing team earns 1 point
      5. This need to be discussed again. In case of a tie in points: ties are broken by comparing the win rates of the tied teams only against each other. If there is still a tie, the teams will play best-of-one match(es). If, after the matches, two or more teams are still tied, time rating will be used. Teams with better results are ranked higher and will have a better seeding in the next phase.
        • Time rating:
          • (Time of longest lose) minus (Time of fastest win)
          • The team/s with the higher result/s rank higher and get better playoff seed.
          • So, your task is to win as quick as you can and to fight as long as you can before you lose.
      6. Top 8 teams will be qualified in the Playoffs whereas the bottom 2 teams are eliminated.
    3. Playoffs

      1. Teams will be seeded based on their regular season standings.
      2. Matches in Loser bracket will be BO1, only final of Loser bracket is BO3
      3. 8 teams will be competing in a double elimination bracket in a best of 3 format.
      4. Grand Final will be played in a best of 5 format.

MPL-PH SEASON 2 TOURNAMENT RULES & REGULATIONS

  1. Player Requirement

    1. Players below the age of 18 are required to acquire parent’s consent to participate. Link to parental consent form: http://bit.ly/METWaiver1. Waiver will be checked if the teams qualify for the regular season.
    2. Players are not allowed to join more than 1 team. (1 team per qualifiers and only 1 team for the whole regular season)
    3. Player must be available for all League-related activities they are involved in, including, but not limited to, match days and media appearances.
    4. The act of registering for this League implies full acceptance of all terms, conditions, rules and regulations stated, in its entirety.
    5. All teams representing their countries will need to have at least 3 local citizens and all team members must be physically playing within their represented country (The Philippines).
    6. At least 3 members of each team are required to display the Philippine flag in the match lobby.
  2. Team Requirement

    1. A team must consist of the following members:
      • 5 main player (Necessary)
      • 1 Substitute player (Optional)
      • 1 manager (Optional)
    2. Team ownership is determined by 51% of the team members during registration.
    3. Teams are prohibited to replace any of the registered players (including the reserved player) during non-Roster Shuffle period.
    4. Teams are required to submit a team logo upon qualifying for top 16 during the qualifiers.
    5. Teams are required to produce a team shirt/jersey for their players upon successfully qualifying in the tournament’s regular season. Players are required to wear said shirts during official MPL-PH S2 events at all times.
    6. Only a maximum of 2 teams can represent an organization for the Regular Season.
  3. Team Names, Team Tags, and Player Names

    1. Teams will be permitted 1 tag for Team Names (consisting of 4 characters) in front of each player’s Hero Name (IGN) throughout the League. These tags must be upper-case, lower-case letters or numbers 0-9 only.
    2. Names may include upper-case letters, lower-case letters, numbers 0-9, underscores, or single spaces between words only. Player Names must not exceed 12 characters (character count includes spaces and punctuations). If special characters are used, the Organiser reserves the right to simplify them for use during the League. Player Names and Team Names may not contain: vulgarities or obscenities; MLBB hero derivatives or other similar character names; or derivatives of products or services that may create confusion.
    3. All Team Tags, Team Names, and Player Names must be approved by League Official in advance of use in play. Name changes are not allowed except under certain extenuating circumstances, but must be approved by League Officials prior to being used in in League game. All teams will be given a chance to modify if they get a sponsor during the player shuffle period. League Officials have the ability to deny a team name if it does not reflect the professional standards bought by the Organizer and the team will be required to change their name.
    4. By registering, Teams acknowledge that all usage of photos, videos, and any form of recording during the tournament have been given legal consent by the players for media and marketing purposes.
  4. Sponsorships

    1. Should the sponsorship require a change of team name or team logo, teams must submit the request to the league within the league stipulated team name/logo period.
    2. An Organizer team has the ability to acquire sponsors throughout the League. Sponsorship acquisition is unrestricted but will be subject to the Organizer’s approval. If the sponsor falls under the list of limited categories, then the sponsorship may not be displayed by the players during MPL-PH Season 2. The League Officials have the ability to update the category list at any time. The following is the non-exclusive list of limited sponsor categories:
      1. Gambling Websites: defined as any website that aids or abets the wagering of funds on a sport/esports event and/or allows for the wagering of funds in casino games including poker.
      2. Non-“over-the-counter” drugs
      3. Account sharing/skin selling websites.
      4. Firearms, handguns, or ammunition providers.
      5. Websites displaying or related to pornographic imagery or products.
      6. Products or services from direct competitors of MLBB.
      7. Tobacco products
  5. League Schedules and Rules

    1. Qualifiers

      Detailed rules can be found for the qualifiers are as follows:

      1. Player Requirement

        1. Players below the age of 18 are required to acquire parent’s consent to participate. Link to parental consent form: http://bit.ly/METWaiver1. Waiver will be checked if the teams qualify for the regular season.
        2. Players are not allowed to join more than 1 team for each qualifier.
        3. Players must be available for all tournament dates, including potential post-tournament interviews or other tournament events of MPL-PH Season 2.
        4. The act of registering for this tournament implies full acceptance of all terms, conditions, rules and regulations stated, in its entirety.
        5. All teams must have at
        6. At least 3 members of each team are required to display the Philippine flag in the match lobby.
      2. Team Requirement

        1. Team captains are expected to have Discord installed on their mobile device.
        2. “A team must consists of the following members:
          • 5 main players (Necessary)
          • 1 reserved player (Optional)
          • 1 manager (Optional)”
        3. Team ownership is determined by 51% of the team members during registration.
        4. Teams are prohibited to replace any of the registered players including the reserved player) throughout the event.
        5. Teams are required to submit a team logo upon reaching the streamed matches (top 8) of a qualifier.
        6. Teams are required to produce a team shirt/jersey for their players upon successfully qualifying in the tournament. Players are required to wear said shirts during official MPL-PH S2 events at all times.
        7. Teams are allowed to get their own sponsors throughout the season. However, the following categories of sponsors are strictly prohibited which include but not limited to: Gambling/Wagering sites, Non “Over-The-Counter” Drugs, Account Sharing sites, Firearms, Pornography, Products/services from Direct Competitors, Tobacco.
        8. By registering, Teams acknowledge that all usage of photos, videos, and any form of recording during the tournament have been given legal consent by the players for media and marketing purposes.
      3. Team Names, Team Tags, and Player Names

        1. Team Names may include upper-case letters, lower-case letters, numbers 0-9, underscores, or single spaces between words only. Team Names must not exceed 12 characters including spaces.
        2. Player Names may include upper-case letters, lower-case letters, numbers 0-9, underscores, or single spaces between words only. Player Names must not exceed 12 characters including spaces. No additional special characters will be allowed for team names, player Names, or tags. Player Names and Team Names may not contain: vulgarities or obscenities; MLBB hero derivatives or other similar character names; or derivatives of products or services that may create confusion.
        3. All Team Tags, Team Names, and Player Names must be approved by organiser officials in advance of use in play. Name changes are not allowed except under certain extenuating circumstances, but must be approved by organiser officials prior to use in an organiser game. Any cosmetic change to logos, team names, etc. must be made 72 hours in advance of the first regional organiser game of the week. Organiser officials have the ability to deny a team name if it does not reflect the professional standards sought by the organiser and the team will be required to change their name.
        4. An organization may have a maximum of two teams under them. (Example Digital Devils can only have DD Pro Gaming and DD Demon Kings and Obs can only have Obs Gaming and Obs Raven.)
      4. Communication

        1. DISCORD shall be used as the communication tool for the MPL-PH Qualifiers between team representatives and the MPL-PH tournament marshalls.
        2. Each team must have a representative present at the MPL-PH Discord Channel. Your team’s Discord channel will be sent to your captain’s email/mobile number at the end of the registration period.
        3. Use a username same as your Team so as to make it easier for opposing captains to find one another.
      5. Reporting Match Wins and Disputes (For Qualifiers)

        1. Match wins must be reported using the match results form: http://bit.ly/MPLWIN. A screenshot of the victory screen is required.
        2. Match wins are to be submitted as soon as the match ends. Failing to submit the result of the match within 10 minutes after the match ended may result in a loss for both teams.
        3. Disputes must be reported using the disputes form: http://bit.ly/MPLDispute. Screenshots as evidence of claims are recommended to quicken the process.
        4. Any disputes regarding the matches should be reported within 10 minutes of the matches finishing. Any disputes after the 10-minute mark will be subject to the decision of the marshal whether to pursue or not. As always, the marshal holds the final say regarding tournament details.
      6. Ping Test (For Qualifiers)

        1. Before every match begins, teams must conduct a ping test. This is to check the connection of each player before an official match starts.
        2. To conduct a ping test, the team at the bottom of the bracket creates a custom game. Both teams play until 2 minutes have passed, or if both teams are satisfied or have issues with their ping.
        3. If there is a disagreement on the ping issue, the team at the top of the bracket creates a custom game, and both teams run the ping test again.
        4. If the connection of each player is agreeable to both teams, then the teams are to start the official match.
        5. If there is still a disagreement between both teams on who should create the custom game for the official match, they must reach out to a tournament admin and provide evidence to support each of their arguments.
        6. After the official match starts, no rematches will be allowed if any of the teams have connection issues.
      7. Tournament mode (For Qualifiers)

        1. All matches will be CUSTOM DRAFT PICK MODE.
        2. Matches will be played with a best-of-one series except for the quarter-finals, semi-finals, and the battle-for-third match which will be played as a best-of-three series.
        3. All players must only use their own game account to take part in matches.
        4. The team on the top of the bracket will have the choice for which side they play. For best-of-three series, a coin toss will be made. The winner of the coin toss will have the choice for which side they play on the first game of the best-of-three series. The other team will choose sides on the second game, another coin toss will determine who has the choice of sides they play for the third game.
      8. Match-ups, Tardiness and No Shows (For Qualifiers)

        1. A match can only start with a full party of five (5) players on each team.
        2. If the opposing team does not show up or is not complete after 10 minutes of the scheduled match, Team Captain should report it using the match results form: http://bit.ly/MPLWIN. The team should send a screenshot of the lobby with their complete line-up ready as proof instead of the usual Victory screen.
      9. Cheating and Unsportsmanlike Conduct

        1. Players proven to have been cheating, conspiring to cheat, or acting in an unsportsmanlike conduct will receive consequences upon the review of their action.
        2. Cheating is defined as any practice that gives an unfair advantage to a team or player.
          • These include, but are not limited to:
            • Use of 3rd party software prohibited by Moonton.
            • Using of game exploits or bugs.
            • Playing for multiple teams at a certain qualifier / bracket.
      10. Changes to the Rules Above

        1. The Tournament Admin has the right to overrule any of the rules above. This is to avoid players trying to use a loophole in the rules to gain an unfair advantage.
        2. Moonton, at their discretion, may change any of the rules. They have final decision with regards to anything about the tournament.
  6. Regular Season

    Detailed rules can be found for the regular season are as follows: http://bit.ly/MPLPHS2Rules

    1. Main States:

      1. The MPL-PH 2018 Season 2 – is a competition, based on sports principles, aimed at defining the best Mobile Legends: Bang Bang players in the Philippines.
      2. The Format
        1. First phase – Round-robin system for 10 teams, qualified to participate in the MPL-PH. According to the results of round-robin tournament, the top 8 teams are then moved to the Grand Finals with seedings based on performance.
          1. Every team plays 1 match against every other team.
          2. Format of matches – best of three.
          3. Possible Match results:
            • 2-0 – Winner gets 3 points. Loser gets no points
            • 2-1 – Winner gets 2 points. Loser gets 1 point.
          4. If two or more teams are tied in points, ties are broken by comparing the win rates of the tied parties only against each other. If there is still a tie, teams tied will play best-of-one match(es). If, after the matches, two or more teams are still tied, time rating will be used. Teams with better results are ranked higher and will have a better seeding in the next phase.
            • Time rating:
              • (Time of longest lose) minus (Time of fastest win)
              • The team/s with the higher result/s rank higher and get better playoff seed.
              • So, your task is to win as quick as you can and to fight as long as you can before you lose.
        2. The Grand Finals will use a Double Elimination Bracket. All matches – best of three, Grand Final – best of five.
      3. Roster
        1. Each team is required to maintain, at all times during the MPL-PH, at least five players in the starting lineup, plus only one substitute player. Each player’s profile details must have provided sufficient information in their team’s application.
        2. At a time designated by MPL-PH officials before the start of each leg, each team must submit their roster to the MPL-PH, including substitute players if applicable.
        3. At any point if a team falls below 5 players, the team will be subject to penalties.
        4. Adding/Removing of players by teams are not allowed. If there is an extreme case which prevents a player/s from taking part in MPL-PH. A roster change maybe allowed but a penalty will be imposed to the team.
          • Change roster penalty.
            • 1 player = -40% of Total Prize
            • 2 players = -60% of Total Prize
            • 3 Players = -80% of Total Prize (Can only permitted if team registered a substitute)
      4. Player substitution within a match series
        1. A team may change players in their active first five with their registered substitute between games but NOT within a game. The team must notify an MPL-PH official and have the substitution approved immediately following the previous game, no later than 5 minutes after the conclusion of the game.
      5. Team Names, Team Tags, Player Names
        1. All Team Tags, Team Names, and Player Names must be approved by organiser officials in advance of use in play. Name changes are not allowed except under certain extenuating circumstances, but must be approved by organiser officials prior to use in an organiser game. Any cosmetic change to logos, team names, etc. must be made one week in advance of the first regional organiser game of the week. Organiser officials have the ability to deny a team name if it does not reflect the professional standards sought by the organiser and the team will be required to change their name.
        2. Player Names and Team Names may not contain: vulgarities or obscenities; MLBB hero derivatives or other similar character names; or derivatives of products or services that may create confusion.
        3. Team names and logos cannot be changed once the 1st match of the regular season has been played. Minor addition to the name and logo from sponsors may be considered.
      6. Sponsor restrictions
        • The following is a nonexclusive list of restricted sponsors:
          • Non-“over-the-counter” drugs
          • Firearms, handguns, ammunition providers
          • Pornographic imagery or products
          • Tobacco products and alcoholic beverages
    2. Players’ and Teams’ responsibilities

      1. Players must obey all rules and regulations listed in this document.
      2. All the players are prohibited to participate in other MOBA game activities. This includes but is not limited to streaming and creating other opportunities for other MOBA games.
      3. Players below the age of 18 are required to acquire parent’s consent to participate.
      4. Players are not allowed to join more than 1 team.
      5. Players must be available for all tournament dates, including potential post-tournament interviews or other tournament events.
      6. All teams representing their countries will need to have at least 3 local citizens and all team members must reside in their represented country. All members are required to display the flag of the country the team is representing.
      7. Team captains are expected to have Discord installed on their mobile device.
      8. “A team must consists of the following members:
        • 5 main players (Necessary)
        • 1 reserved player (Optional)
        • 1 manager (Optional)”
      9. Team ownership is determined by the 51% of the roster that qualified (does not include the manager).
      10. By registering, Teams acknowledge that all usage of photos, videos, and any form of recording during the tournament have been given legal consent by the players for media and marketing purposes.
      11. All the teams should have their own Facebook page. Teams must share the MPL-PH streaming details on their Facebook main page every time there is a scheduled stream.
    3. Refereeing and controversial situations.

      1. Schedule and refereeing for every single match is done by the match admin. The admin will make decisions according to these Regulations and inform teams. In extraordinary situations or in situations which are not described here, the main admin will be the one to make a decision.
      2. From teams’ sides, only the captain or manager can communicate about any issues or controversial situations.
      3. If there are no protests about a controversial situation within 15 minutes from the match’s end, the result is considered to be confirmed. The captain must provide all the information needed in 30 minutes after the match is finished, otherwise, result is considered to be confirmed and out of discussion.
      4. Decisions about the controversial situations can only be made by the match admin.
      5. Admin decisions are ultimate and out of discussion.
      6. Moonton has the right to override any decision made by the admins.
    4. Disciplinary punishments and fines.

      1. For breaking the rules of these Regulations there are disciplinary punishments and fines.
      2. Teams must be present at the studio 30 minutes before their scheduled match. Countdown for late teams starts 30 minutes prior the scheduled time.
        • The Teams representative must be online at the MPL-PH Discord server 30 minutes before their scheduled match. All the players of the teams must also already be online in the Mobile Legends: Bang Bang game 30 minutes before the scheduled match. Countdown for late teams starts 30 minutes prior to the scheduled time.
          • Being late for 30 minutes
            • Default loss in this certain game.
            • Cash prize penalty ($150)
          • 2nd Offence
            • Default loss in the 2nd game.
            • Cash prize penalty ($600)
            • -2 Point Penalty
          • 3rd Offence
            • Disqualification from the tournament. (All Prize Money unclaimed forfeited)
      3. Wearing of improper attire for offline matches (see Section 10)
        • Cash prize penalty ($150)
      4. Using a player not in the official roster or not communicated/submitted to MPL-PH
        • Default loss in this certain game.
        • Cash prize penalty ($600)
      5. Failure to comply with naming conventions (proper team tag, team name, team profile, player IGN)
        • Cash prize penalty ($150)
      6. Intentional pause abuse or pause for inappropriate reasons.
        • Cash prize penalty ($150)
      7. Use of unauthorized third-party software that grants unfair advantage
        • Default loss and non-negotiable ban from the MPL-PH (All Prize Money unclaimed forfeited).
      8. Use of offensive, vulgar and inappropriate chat while in-game
        • Default loss in this certain game.
        • Cash prize penalty ($200)
      9. Match-fixing or intentionally losing a match to favor themselves from bets.
        • Default loss and non-negotiable ban from the MPL-PH or any MET-related program for 3 years (ban for life on repeated offense).
        • Team is void from receiving any further compensation or cash prizes from prior matches during ban.
      10. If punishment is not described, the main admin may use any sanction or fine, depending on the situation and this Regulations.
    5. Tournament schedule and format

      1. Tournament Schedule can be located at http://bit.ly/MPLPHS2RegSched
      2. The Regular season will be played in a round robin tournament format 10 teams will be paired against each other. The regular season will be composed of 45 matches + tie breakers if necessary.
      3. Matches will be played with a best-of-two series. A point will be awarded for to the winning team for each game won.
      4. Rank will be determined according to how high each teams point is. Teams will be seeded to the playoffs according to their rank in the regular season. The top 8 teams will qualify for the playoffs.
      5. All matches will be played using the game’s Tournament Mode.
      6. All players must only use their own game account to take part in Regular Season matches.
    6. Organizing the matches

      1. A tournament marshall will be the one to host the games.
      2. Choosing Side. Choosing Side is made by coin toss. Coin toss is made by the admin using the Discord command. Results of the coin toss will be posted in the official Discord channel.
        • For best of one matches: Coin toss winner chooses side .
        • For best of two matches: Coin toss loser automatically chooses side on game 2.
        • For best of three matches: Another coin toss will be made and the winner chooses their side.
      3. Pauses can be requested and it will be executed by the match referee. Each team has a maximum pause time of 5 minutes per game. Players are not allowed to talk with each other during the pause
      4. Total game duration – The game lasts until winner is known. The winner is the team which destroys enemies Core or forces them to surrender.
      5. If a game experiences a critical bug at any point during the match that significantly alters game stats or gameplay mechanics, or the external environmental conditions become untenable then a restart may occur. MPL-PH officials must determine that the bug is critical and verifiable.
        1. If players believe they have experienced a critical bug, they must alert a referee in a timely fashion and request for a pause.
      6. Each team captain shall verify that every player on his/her team has finalized their intended game settings.
      7. Communication for teams not playing at the provided venue.
        1. DISCORD shall be used as the communication tool for the MPL-PH Qualifiers between team representatives and the MPL-PH tournament marshalls.
        2. Each team must have a representative present at the MPL-PH Discord Channel.
        3. Use a username same as your Team so as to make it easier for opposing captains to find one another.
      8. Reporting Match Wins and Disputes
        1. Match results and Disputes should be reported to the tournament marshals.
        2. Any disputes regarding the matches should be reported within 10 minutes of the matches finishing. Any disputes after the 10-minute mark will be subject to the decision of the marshal whether to pursue or not. As always, the marshal holds the final say regarding tournament details.
    7. Where and how to play (subject to change)

      1. Select matches are to be played on a live setting inside the MineskiTV studio at Aurora Blvd. cor. Balete Drive, Quezon City, Metro Manila unless specified by MPL-PH to be at a different venue.
      2. Teams must be at the studio 30 minutes before the start of their required scheduled match.
      3. The team representative must be present at discord 30 minutes before the scheduled match if they are playing online.
    8. Prizes

      1. Qualifiers
        • Successful Qualification: $300
      2. Regular Season
        • Per Week of attendance: $300
        • Regular Season Matches
        • 2-0: $600 for Winning Team / $0 for Losing Team
        • 2-1: $400 for Winning Team / $200 for Losing Team
      3. Finals Prize Distribution
        • Champion $25,000
        • 2nd Place $12,000
        • 3rd Place $5,000
        • 4th Place $3,000
        • 5th-6th Place $1500
        • 7th-8th Place $1000
      4. Post-Season Awards
        • Regular Season MVP $1,200
        • King of KDA $500
        • Grand Finals MVP $1,200
      5. Additional Prizes: Teams will be informed if there are additional prizes by the match admin.
    9. Player Equipment

      1. All players are required to provide their own Mobile phones during the Studio Matches.
        • Mobile phones that are not 5Ghz compatible will have to host their own mobile data in the event of Wifi signal interruption
    10. Team Apparel

      1. Teams must wear official team uniforms or the official MPL-PH shirt during all offline MPL-PH matches and pre-match and post-match interviews.
      2. Teams are not allowed to wear slippers and/or jersey shorts during the entirety of any offline MPL-PH event or appearance.
    11. Changes to above Rules

      1. Moonton, at their discretion, may change any of the rules. Communication of these changes will be sent via email to all respective players of the MPL-PH
  7. League Format

    1. Round robin format. Each match consists of 3 games.
    2. Each team plays a total of 9 best-of-three matches in the season.
    3. League duration is 7 Weeks (Includes 1 week as rest week).
    4. Games won 2-0 awards 3 points to the winner; and 0 points to the loser.
    5. Games won 2-1 are awarded 2 points to the winner; and 1 point to the loser.
    6. Each team must play every week.
    7. Each team cannot play more than one match per day.
    8. Top 8 teams will move onto the Playoffs. In the case of a tiebreaker, If two or more teams are tied in points, ties are broken by comparing the win rates of the tied parties only against each other. If there is still a tie, teams tied will play best-of-one match(es). If, after the matches, two or more teams are still tied, time rating will be used. Teams with better results are ranked higher and will have a better seeding in the next phase.
      • Time rating:
        • (Time of longest lose) minus (Time of fastest win)
        • The team/s with the higher result/s rank higher and get better playoff seed.
        • So, your task is to win as quick as you can and to fight as long as you can before you lose.
    9. Teams are responsible for securing a stable line for their matches during regular season.
  8. General Conduct

    1. Players will conduct themselves in a reasonable manner, maintaining a friendly and polite demeanor to spectators, competitors, members of the press, League staff, and to other participants of the event.
    2. Players will refrain from the use of vulgar language during the entire competition. All rules of conduct also apply to chatting through the game console.
    3. Players are expected to compete in a professional manner. Throwing a match, halting play without cause, or showing a flagrant lack of effort will be construed as a violation of player conduct, and will result in match penalties, forfeit and disqualification from the League.
    4. The Organiser has the right to apply penalties (see General Section 9), disqualify and dismiss any registered player from the League, at their discretion, at any stage of the League, for any reason, with no prior warning to the players.
  9. In-Game Rules

    1. The mobile application to be used is Mobile Legends: Bang Bang (Developer: Moonton)
    2. The game mode used in:
      1. MPL-PH S2 Qualifier 1 : Custom Draft Pick
        • MPL-PH S2 Qualifier 1 Top 16:Tournament Mode
      2. MPL-PH S2 Qualifier 2 : Custom Draft Pick.
        • MPL-PH S2 Qualifier 2 Top 16:Tournament Mode
      3. MPL-PH S2 Qualifier 3 : Custom Draft Pick.
        • MPL-PH S2 Qualifier 3 Top 16:Tournament Mode
      4. Regular Season & Playoffs: Tournament Mode.
    3. The first team to destroy the opposing team’s Base wins.
    4. If any player disconnects during a match, they can request a League Official to pause the game for the player to reconnect. Once all players are ready, as indicated by both Team Captains, the League Official will resume the game.
    5. In the case of a server crash, the game can be continued from a new draft but has to be the same line up.
  10. Extreme Technical Difficulties

    1. In the event of a technical difficulty which leads the League Officials to declare a restart, the Organiser may instead award a game victory to a team. If a game has been played for more than 5 minutes on the game clock (00:05:00), League Officials, at their sole discretion, may determine that a team cannot avoid defeat to a degree of reasonable certainty. The following criteria may be used in the determination of reasonable certainty:
      1. The teams total net worth differences must exceed 800 x minute of the game. For example, 20 minutes in to the game, Team A holds a net worth of 20,000 while Team B’s net worth at 38,000. Difference in net worth is 18,000. 800 x 20minute = 16,000. The difference in net worth of 18,000 is greater than 16,000, hence Team B is deemed victory.
      2. In the situation where the difference in net worth is less than 800 x minute, the game has to be remake.
  11. Penalties

    1. Upon discovery of any Team Member committing any violations of the rules listed above, the officials may, without limitation of its authority under General Section 6.4, assess all offenses cumulatively starting from the Regular Season to decide the intensity of the penalty and issue either a Warning, Yellow Card or Red Card, which entails one or more of the following penalties:
    2. Verbal Warning(s)
    3. Yellow Card penalties include one or more of the followings:
      1. Loss of a Ban during the drafting phase for Current or Future Game(s)
    4. Red Card penalties include one or more of the followings:
      1. Cash Fine(s)
      2. Game Forfeiture(s)
      3. Match Forfeiture(s)
      4. Suspension(s)
      5. Disqualification(s)
      6. Prize Forfeiture(s)
  12. Organizer Rights

    1. The Organizer may overrule any of the rules mentioned above based on the situation on a case by case basis, at their discretion. The Organizer’s decisions are final after the appeal process.
  13. Cash Prize

    1. All cash prizes and subsidies will be distributed to the teams according to the player contract.
    2. Team Captains or managers are required to provide sufficient details for the Organizer to proceed with the bank transfer process of the various cash prizes and subsidies.
  14. Others

    1. Teams are required to share all live videos and videos produced for MPL to their respective team’s Facebook page.
  15. Roster Shuffle Rules:

    Teams Roster Lock is divided into 2 phases

    1. Regular Season Invitation Teams [Dateline: September 2, 2018]

      1. The players confirm will be cordially invited to the Regular Season of MPL Season 2.
      2. Player changes are not allowed as this will revoke the invitation rights to play in Regular Season. Teams will then have to go through Open Qualifier if they wish to participate in MPL Season 2.
      3. A minimum of 3 players from the previous season is required to be eligible for Regular Season 2 Invitation.
    2. Open Qualifier Teams Dateline: October 5, 2018

      1. Teams that qualified for Regular Season 2 from Open Qualifiers are required to confirm Teams Roster.
  16. Communication with League Operations.

    For questions or feedback you may contact the MET League Ops. team at bit.ly/METMLDiscord

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