Dissecting OBS Raven’s Comeback Over White Rascals

May 17, 2018

Knowing Your Win Conditions is Half the Battle


This article was written by Chise Alcantara.

A lot of players don’t often think about how they’re going to win the game. While it may seem really obvious that you have to take objectives and team fight effectively in order to win, in truth there are a hundred of ways for you to do so and actively keeping your overall win condition in mind really separates the casual players from the pros. In their game against White Rascals, how OBS Raven played around achieving their win condition greatly affected how they performed in the two matches. We interviewed S4ngmu and Basha from OBS Raven to get their insights on how to read the game effectively and translate the little changes in gameplay to wins.

A lot of people commented about how your hero composition in your first game cost you guys the win. Could you give us some insight as to why you picked Helcurt and Fanny in the first game?

The reason we picked Helcurt was because it would counter Fanny, which was one of the comfort picks of a couple of players on White Rascals. Helcurt’s ability to block enemy vision really helps decrease Fanny’s effectiveness in team fights by cutting down her mobility. We mean, she can’t properly hook onto walls if she can’t see them. Helcurt also counters Hayabusa since he’ll have trouble trading places with his shadows.

We picked Fanny because OR Burning really wanted to play her since he hasn’t been able to do so for the longest time. We practiced the day before the competitions and we felt confident going into the game. We were planning to have a 1-3-1 lane distribution with Helcurt and Fanny taking care and farming the side lanes while the “supports” hold the mid-lane.

That seems like a good plan. Why do you think it didn’t work out?


It was really miscommunication on our part. The individual shot calling caused us to get disoriented and confused as to which person to follow. Also, we lost the final Lord objective. Everyone knows that if you lose a level three Lord while you’re already behind, it’s practically GG by that point.

What did you guys change going into the second game?


We definitely worked on our coordination better. Also, we’re not sure why but we thought that the enemy team would pick Helcurt but they picked Harley instead. To have core (meta) picks on your team like the ones we had in the second game really gives your team an advantage. We already picked out Guison and Diggy for the first and second slots, which were essential to the plan of being able to properly engage and disengage from fights.

What made you so confident to pick Helcurt, Kagura, and Diggy again even if they didn’t work out as well as you had planned the first game?

First, we picked Diggy so that the enemy team couldn’t pick him to counter our Acai pick, which would be essential to our game plan, which was to have mini-engages throughout the game without committing too many resources.

Helcurt makes objective control really tip towards your favor since if your teams are  the ones taking the Turtle or the Lord, you can block enemy vision with your darkness while you use retribution to secure the objective. It gave us a distinct advantage during team fights throughout the game.


 

S4ngmu, Basha, and the rest of the OBS Raven team managed to close out their Sunday series against White Rascals in a 1-1 draw. The Mobile Legends Bang Bang Professional League Philippines regular season is set to continue this weekend starting at 15:30 SGT, so catch all the action live to support your favorite Mobile Legends teams.

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